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First Person Painter

In this game you have the ability to go inside paintings as well as paint parts of the world yourself which is also interweaved in various gameplay mechanics and puzzles. I created a post process shader that can be changed to create various painting styles while also createing interesting assets, fx and workflows.

David hagemann p3d3vap

Completely 3D cartoon style

David hagemann painting

Painting the world mechanic

David hagemann linesmove

Post process in motion

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More assets for the cartoon painting style

David hagemann paintobject400

Painting objects mechanic

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This shit rocks

David hagemann tfv1v3q

More shader based workflow

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Sculpted terrain made look painted

David hagemann paintree

Painting a tree

David hagemann anotherwaterfall1

A waterfall

David hagemann waterfall

Painting waterfalls

David hagemann strokes styles

Various styles

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Painting in motion

David hagemann deer

Reveal painting a deer

David hagemann hueshift styles

Various post process painting styles

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Painting yourself a platform

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How about stairs

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Good night, good day, good bye